Item Skills List
The list and the descriptions of all of the skills of Custom Items.
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This list does not update automatically, and thus may not include newer item skills. If you cannot find an item skill on this page, please let us know on our Discord.
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Name | Description | Utility |
---|---|---|
Arcane Hail | Showers arcane projectiles in the target area, dealing magic damage on hit. | AOE Damage |
Arcane Surge | Grants an aura, allowing the caster to shoot a burst of projectiles dealing magic damage when shooting their bow. | Damage Increase, Range |
Archon's Strike | Send up to 3 entities airborne dealing magic damage. Additionally, strike them twice dealing the skill's damage and an additional 20% of your MCMMO Axes level as magic damage. | Crowd Control |
Backstab | Deal extra damage when striking entities from behind. | Damage Increase |
Battle Cry | Send a massive projectile forward, granting players Regeneration II and Resistance II, followed by an explosion dealing magic damage to enemies. | Support, Horde Clearing |
Black Surge | Casts a volley of small black holes, dealing magic damage to enemies they pass through. After a few seconds, the black holes will explode, dealing AOE magic damage. | Horde Clearing, Range |
Black Vortex | Casts a giant black hole, dealing magic and slowing nearby enemies every tick. After a few seconds, the black hole will explode dealing AOE magic damage. | AOE Damage, Crowd Control, DoT |
Blade Dance | Levitate up, then dash toward crosshair entities three times slashing rapidly dealing physical damage. | AOE Damage, Mobility |
Blade Surge | Casts a flurry of slashes, dealing physical damage each slash. | Horde Clearing |
Bouncy Fireball | Casts a bouncing fireball that explodes on 3rd impact, dealing AOE magic damage. | AOE Damage, Range |
Burning Slashes | Leap toward a target on crosshair entity slashing rapidly dealing physical and magic damage. | AOE Damage, Mobility |
Circular Slash | Slash your sword, dealing physical damage and knocking back surrounding entities. | AOE Damage, Crowd Control |
Cosmic Blaster | Charges up a giant projectile, dealing magic damage to nearby enemies on impact. | AOE Damage, Range |
Cosmic Cannon | Shoots a burst of projectiles dealing magic damage. | Horde Clearing, Range |
Crystal Gaze | On cast, all entities in radius will aggro towards you. Additionally, gain resistance for 10 seconds. | Tank, Support, Resistance |
Crystal Punch | Throw a punch forward, dealing magic damage to all enemies in a line. After 1 second the line cracks, dealing magic damage. | Damage Increase, Horde Clearing |
Cut Down | Deals 10% max health physical damage. Caps at 1500 health and deals 150 damage instead. | Damage Increase |
Dancing Fire | Casts a flurry of fire dealing magic damage to random entities in front of you. | Range |
Deadly Poison | Deal magic damage to target entity over a few seconds. | Damage Increase |
Deafening Impact | Dash toward a crosshair entity, jumping then smashing the ground dealing AOE magic damage. | AOE Damage, Mobility |
Descending Storm | Casts a descending projectile, once it lands, calls a lightning strike dealing AOE magic damage. The radius increases with bonus Magic Damage. | AOE Damage |
Diamond Dance | Shoots 3 homing projectiles to the nearest enemy in radius, dealing magic damage. Does nothing if no enemies in range. | Range |
Disarray | Has three different casts, with each cast dashing you forward granting your next attack 25% extra damage. The first cast slashes downward. The second cast slashes horizontally. The third cast slams the ground, dealing AOE damage and knocking up enemies. | AOE Damage, Crowd Control, Mobility. |
Divine Strike | Powerfully jump in the air, then dash toward a target on crosshair dealing AOE magic damage on impact. Additionally, your next attack sends a damaging wave of ice (Not affected by magic/skill damage). | AOE Damage, Mobility |
Double Strike | Deals extra physical damage after a delay. | Damage Increase |
Double Punch | Strike twice dealing physical damage each hit. | Damage Increase |
Enchanted Parry | Upon taking damage within 0.5 seconds of activating, deal physical damage to the damager and heal for 4 HP. | Sustain |
Ender Shield | Grants absorption and a small heal when taking damage. | Resistance, Sustain |
Firefly | Dash toward your crosshair exploding on contact with an entity dealing magic damage. | Mobility |
Fire Resistance | Grants Fire Resistance for a few seconds. | Potion Effect |
Flame Toss | Toss a desccending flame projectile forward, dealing small AOE magic damage on hit. | Range |
Fracture | Deals magic damage, stunning the target for a duration. | Crowd Control, Damage Increase |
Frozen Curse | Locks on to a target, after a delay, deals damage to surrounding entities. | AOE Damage |
Freezing Strike | Casts a short projectile dealing magic damage. | Range |
Godly Punches | Creates a chain missile on the target that can bounce to nearby enemies in radius, dealing physical and magic damage. | Damage Increase, Horde Clearing |
Goldbreaker | Emerge 3 gold blocks, gaining Resistance III and Regeneration III. After a few seconds, the blocks fly toward your crosshair direction dealing AOE magic damage on impact. | AOE Damage, Range |
Grand Heal | Heal yourself and nearby players instantly restoring HP. | Support, Sustain |
Grapple | Grapple and leap towards target direction. | Mobility |
Harvest | Heals for 2 HP and deals AOE magic damage. | AOE Damage, Sustain |
Heal | Instantly restores HP. | Sustain |
Heavenly Stars | Readies a big slash dealing magical and physical damage. | AOE Damage |
Heavy Charge | Charge forward, dealing physical damage and knocking back the first enemy hit | Mobility |
Holy Missile | Casts a projectile dealing magic damage on hit. | Range |
Holy Pierce | Thrust forward, dealing physical damage to enemies in a line, followed by 3 explosions in the original trajectory dealing physical damage. | Horde Clearing, Range |
Horned Slash | Slashes twice in an X, dealing physical damage and healing you. If the target is far, dash forward and slash down once, dealing triple damage and heal. | Mobility, Sustain |
Ice Age | Deals magic damage to all enemies in radius, stunning them for a duration. | AOE Damage, Crowd Control |
Ice Bolt | Casts an icy projectile dealing magic damage on hit. | Range |
Infernal Bloodlust | Jump in the air then smash the ground, then become stunned for a duration, draining up to 5 entities in radius 6 times for 1 HP. After the duration, strike all entities in radius dealing magic damage and igniting them. | AOE Damage, Sustain |
Infernal Power Orb | Summons an Infernal Power Orb, shooting bursts of projectiles at nearby enemies in radius dealing magic damage. | Horde Clearing |
Large Slash | Slash horizontally, dealing physical damage. | Damage Increase |
Last Ring | After a delay, leap forward and deal physical and magic damage to entities in path. | AOE Damage, Mobility |
Leeching Claws | Deal physical damage to your target, marking them for a duration. If a marked enemy is hit with this ability, it deals bonus damage and heals you for a percentage of your max HP. | Damage Increase, Sustain |
Life Ender | Summons a meteor at the target location dealing AOE magic damage and throwing nearby entities in the blast radius. | AOE Damage |
Life From Death | Summons an Ally Whispering Phantom that fights alongside you. | Damage Increase, Horde Clearing |
Light Dash | Dash toward crosshair direction, dealing physical damage to passing entities. | Mobility |
Magma Fissure | Casts a targeted magma fissure dealing magic damage. | Range |
Magic Bolt | Casts a projectile that deals magic damage on hit. | Range |
Mighty Jump | Jump in the air and smash the ground dealing AOE magic damage. | AOE Damage |
Minor Explosion | Creates an explosion at the location dealing magic damage. | AOE Damage, Crowd Control |
Nether Strike | Strike a line slightly knocking up, igniting, and dealing magic damage to entities it passes through. | Range |
Oblivion | Sends down a giant meteor from the sky dealing AOE magic damage and stunning enemies for 2 seconds. Additionally, allows the caster to shoot meteors dealing magic damage when swinging. | AOE Damage, Damage Increase, Range |
Overgrow | Casts a projectile volley of vines dealing magic damage on hit. | Horde Clearing, Range |
Overhead Slam | Deals 20% max health physical damage. Caps at 10000 health and deals 2000 damage instead. | Damage Increase |
Permafrost | Slows and deals magic damage to hit entity. | Damage Increase |
Radar | Causes nearby entities to glow for a duration. | Vision |
Rapidfire | Rapidly fire several arrows in succession, dealing physical damage. | Range |
Redflame Slash | Slash diagonally in front of you, dealing physical damage. | AOE Damage |
Sandstorm | Shoots a projectile, on impact, summons a sandstorm pulling nearby entities dealing damage (Not affected by magic/skill damage). | AOE Damage, Crowd Control |
Scarlet Slash | Casts an ascending projectile dealing magic damage on hit. | Range |
Sky Smash | Strikes entities in front of you dealing physical damage and knocking them airborne. | Crowd Control |
Slam | Slam your sword on the ground, dealing AOE physical damage and knocking entities airborne. | AOE Damage, Crowd Control |
Smite | Strikes a lightning bolt dealing magic damage. | Damage Increase |
Solidified Diversion | Slows surrounding entities in radius. | Crowd Control |
Sonic Blaster | Shoots a projectile piercing through entities dealing magic damage. | Horde Clearing, Range |
Sonic Boom | Casts a warden's sonic boom piercing through entities dealing magic and giving you speed on impact. | Mobility, Range |
Soul Beam | Fires 2 beams in succession, dealing magic damage. | Horde Clearing, Range |
Soul Devourer | Grants an aura causing attacks to heal for a percentage of your max HP. | Sustain |
Spikes | Deals physical damage to entities within a short radius when hit. | AOE Damage |
Spirit Shot | Lunge backwards, then shoot 2 projectile volleys dealing magic damage, then a shoot a ghost that explodes on impact dealing AOE magic damage. | AOE Damage, Range |
Starfall | Casts a falling star on hit target dealing magic damage. | Damage Increase |
Starstrikes | Alternates between magical and physical slashes dealing damage to all entities hit. | Damage Increase |
Star Volley | Fires a volley stars, dealing magic damage to enemies they pass through. | Horde Clearing |
Summon Aether Guard | Summons an Ally Aether Guard that fights alongside you. Periodically, the Aether Guard charges an attack, granting itself Speed, then knocks up its target on attack. | Damage Increase |
Summon Wolf | Summons an Ally Firewolf that fights alongside you and can cast AOE fire slashes. | AOE Damage |
Sweeping Slashes | Casts a projectile of slashes dealing physical damage. | Horde Clearing, Range |
Sweeping Storm | Casts a tornado towards target direction, pulling nearby entities and dealing magic damage. | Crowd Control, Horde Clearing |
Test of Soul | Grants 2 wither skulls that orbit around you dealing magic damage on contact. Additionally, basic attacks wither enemies for a 5 seconds. | Ramping Damage |
Thirst For War | Increases your On Hit Damage by a multiplier for a short duration after killing an entity. | Damage Increase |
Thrust | Thrust your weapon forward, dealing physical damage. | Range |
Tidal Wave | Send a tidal wave dealing magic damage to entities it passes through. | AOE Damage |
Titanic Ascension | Deals magic damage and knocks back nearby enemies, and the following abilities are enhanced for a duration. Godly Punches deals bonus damage, bounces to additional enemies, and heals you for each enemy hit. Leeching Claws will always deal marked damage, deals bonus damage, and heals for double the amount. | Crowd Control, Damage Increase, Sustain |
Tomahawk Throw | Throw your axe dealing physical damage on hit. | Range |
Transcendence | Begin to spin, slashing and throwing enemies in a radius dealing physical and magic damage. Additionally, grants an aura of 3 obitals that deals 10% bonus magic damage on hit and through basic attacks. | AOE Damage, Damage Increase, Ramping Damage |
Vampirism | Drains and steals health. | Sustain |
Void Power Orb | Summons a Void Power Orb that pulls and deals damage to nearby entities (Not affected by magic/skill damage). | AOE Damage, Crowd Control |
Void Zapper | Casts a fast projectile that can bounce on surfaces, dealing magic damage and knockback to the first entity hit. | Range |
Weaken Target | Weakens hit target, increasing subsequent damage. taken. | Damage Increase |
Weakening Magic | Shoots two projectiles that slowly follow the nearest two enemies dealing magic damage and inflicting Weakness. | Debuffing, Range |
Wind Missile | Casts a projectile dealing magic damage and throwing entities hit. | Crowd Control, Range |