Dungeons
Dungeons are objective-based raids that contain main & side objectives, mobs, loot chests, and bosses. Upon defeating the final boss of a dungeon, you can claim 1 of 3 reward chests which contain Runes, Custom Enchantments, Essence Powder, Materials, and Custom Items.
Starting a Dungeon
To start a dungeon, open the dungeon menu using /dungeons
. Select a dungeon to join. Click "Start Dungeon" to start the dungeon solo, or co-op with up to 4 players (must have a party setup before starting).
Creating a Party
If you would like to start a dungeon raid with other players, they must be in your party first before you click the "Start Dungeon" button. When you click on a dungeon, you will be given the option to start inviting players.
Inviting Players Privately
To invite players to join your party, click the "Create Party" button. Use the /party invite PlayerNameHere
command to invite others to join your party.
Inviting Players Publicly (Recruiting)
To create a global broadcast for players to join your party, click the "Recruit Players" button. Follow the steps in the chat and type your answers in the chat to start recruiting players.
Dungeons
Runic Temple
Difficulty: ~40 Defense (before enchants, upgrades, runes)
Bosses:
- Runic Revenant (Mini-Boss)
- Posessed Treasure
- Runic King (Final Boss)
Feriah Farlands
Difficulty: ~220 Defense (before enchants, upgrades, runes)
Bosses:
- Lava Gatekeeper (Mini-Boss)
- Fire Broodmother
- Frost King Servant
- Ruined Frost King (Final Boss)
Counterpart of Skylands: Feriah Farlands
Ancient Desert
Difficulty: ~340 Defense (before enchants, upgrades, runes)
Bosses:
- Fallen Knight (Mini-Boss)
- Seth: The Rejected
- Warrior Hyperion
- The Ancient Titan (Final Boss)